The Space Physics Game was part of the course Applied Math & Physics in which we were supposed to create a simple 2D game which met certain criteria. To fulfil these I made a 2D Space Shooter/Collection game in which you had to collect orbs to fix your warp drive.
In the meantime you had various obstacles which were in your way, you could either try going around them or shoot your way through them. But you didn’t have to shoot directly at them, you could use the environment to your advantage because the projectiles would bounce off the walls.
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