Rudolph The Red Nosed Rocket Launcher was a game that I worked on with Sonny Van Damme, Merel Steeland, Maarten Van den Saffele and Dimitri Vanderveken. This is a small three day project we worked on together during the Crea-Week Game Jam at Digital Arts and Entertainment.
We were given the theme "EXTREME" so we decided to make a game which would test a person's reflexes. In this game rockets would continuously fly across the screen and it is the player’s duty to stop them for as long as possible. Over time the projectiles would be fired faster and the player would have to keep up with this for as long as he/she could.
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